|
|
1774 |
CF1666I
Interactive Treasure Hunt
|
0 / 0 |
(None) |
|
|
1770 |
CF1667A
Make it Increasing
|
0 / 0 |
(None) |
|
|
1767 |
CF1667C
Half Queen Cover
|
0 / 0 |
(None) |
|
|
1765 |
CF1667E
Centroid Probabilities
|
0 / 0 |
(None) |
|
|
1763 |
CF1668A
Direction Change
|
0 / 0 |
(None) |
|
|
1762 |
CF1668B
Social Distance
|
0 / 0 |
(None) |
|
|
1759 |
CF1669C
Odd/Even Increments
|
0 / 0 |
(None) |
|
|
1756 |
CF1669E
2-Letter Strings
|
0 / 0 |
(None) |
|
|
1753 |
CF1669H
Maximal AND
|
0 / 0 |
(None) |
|
|
1750 |
CF1670C
Where is the Pizza?
|
0 / 0 |
(None) |
|
|
1749 |
CF1670D
Very Suspicious
|
0 / 0 |
(None) |
|
|
1743 |
CF1671B
Consecutive Points Segment
|
0 / 0 |
(None) |
|
|
1742 |
CF1671C
Dolce Vita
|
0 / 0 |
(None) |
|
|
1739 |
CF1671F
Permutation Counting
|
0 / 0 |
(None) |
|
|
1738 |
CF1672A
Log Chopping
|
0 / 0 |
(None) |
|
|
1730 |
CF1672G
Cross Xor
|
0 / 0 |
(None) |
|
|
1725 |
CF1673C
Palindrome Basis
|
0 / 0 |
(None) |
|
|
1723 |
CF1673D
Lost Arithmetic Progression
|
0 / 0 |
(None) |
|
|
1722 |
CF1673E
Power or XOR?
|
0 / 0 |
(None) |
|
|
1721 |
CF1673F
Anti-Theft Road Planning
|
0 / 0 |
(None) |
|
|
1720 |
CF1674A
Number Transformation
|
0 / 0 |
(None) |
|
|
1719 |
CF1674B
Dictionary
|
0 / 0 |
(None) |
|
|
1716 |
CF1674E
Breaking the Wall
|
0 / 0 |
(None) |
|
|
1712 |
CF1675A
Food for Animals
|
0 / 0 |
(None) |
|
|
1704 |
CF1676B
Equal Candies
|
0 / 0 |
(None) |
|
|
1703 |
CF1676C
Most Similar Words
|
0 / 0 |
(None) |
|
|
1694 |
CF1677B
Tokitsukaze and Meeting
|
0 / 0 |
(None) |
|
|
1692 |
CF1677D
Tokitsukaze and Permutations
|
0 / 0 |
(None) |
|
|
1689 |
CF1677F
Tokitsukaze and Gems
|
0 / 0 |
(None) |
|
|
1685 |
CF1679A
AvtoBus
|
0 / 0 |
(None) |
|
|
1679 |
CF1679F
Formalism for Formalism
|
0 / 0 |
(None) |
|
|
1678 |
CF1680A
Minimums and Maximums
|
0 / 0 |
(None) |
|
|
1675 |
CF1680D
Dog Walking
|
0 / 0 |
(None) |
|
|
1671 |
CF1681B
Card Trick
|
0 / 0 |
(None) |
|
|
1663 |
CF1682C
LIS or Reverse LIS?
|
0 / 0 |
(None) |
|
|
1661 |
CF1682E
Unordered Swaps
|
0 / 0 |
(None) |
|
|
1659 |
CF1684A
Digit Minimization
|
0 / 0 |
(None) |
|
|
1657 |
CF1684B
Z mod X = C
|
0 / 0 |
(None) |
|
|
1652 |
CF1684G
Euclid Guess
|
0 / 0 |
(None) |
|
|
1651 |
CF1684H
Hard Cut
|
0 / 0 |
(None) |
|
|
1638 |
CF1687D
Cute number
|
0 / 0 |
(None) |
|
|
1637 |
CF1687E
Become Big For Me
|
0 / 0 |
(None) |
|
|
1634 |
CF1687F
Koishi's Unconscious Permutation
|
0 / 0 |
(None) |
|
|
1620 |
CF1690E
Price Maximization
|
0 / 0 |
(None) |
|
|
1619 |
CF1690F
Shifting String
|
0 / 0 |
(None) |
|
|
1617 |
CF1691A
Beat The Odds
|
0 / 0 |
(None) |
|
|
1615 |
CF1691C
Sum of Substrings
|
0 / 0 |
(None) |
|
|
1611 |
CF1691F
K-Set Tree
|
0 / 0 |
(None) |
|
|
1605 |
CF1692F
3SUM
|
0 / 0 |
(None) |
|
|
1603 |
CF1692H
Gambling
|
0 / 0 |
(None) |
|
|
1584 |
CF1696C
Fishingprince Plays With Array
|
0 / 0 |
(None) |
|
|
1582 |
CF1696E
Placing Jinas
|
0 / 0 |
(None) |
|
|
1579 |
CF1696G
Fishingprince Plays With Array Again
|
0 / 0 |
(None) |
|
|
1578 |
CF1696H
Maximum Product?
|
0 / 0 |
(None) |
|
|
1573 |
CF1697E
Coloring
|
0 / 0 |
(None) |
|
|
1565 |
CF1698F
Equal Reversal
|
0 / 0 |
(None) |
|
|
1564 |
CF1698G
Long Binary String
|
0 / 0 |
(None) |
|
|
1563 |
CF1699A
The Third Three Number Problem
|
0 / 0 |
(None) |
|
|
1561 |
CF1699C
The Third Problem
|
0 / 0 |
(None) |
|
|
1559 |
CF1699E
Three Days Grace
|
0 / 0 |
(None) |
|
|
1557 |
CF1700A
Optimal Path
|
0 / 0 |
(None) |
|
|
1556 |
CF1700B
Palindromic Numbers
|
0 / 0 |
(None) |
|
|
1554 |
CF1700D
River Locks
|
0 / 0 |
(None) |
|
|
1548 |
CF1701D
Permutation Restoration
|
0 / 0 |
(None) |
|
|
1545 |
CF1701F
Points
|
0 / 0 |
(None) |
|
|
1539 |
CF1702F
Equate Multisets
|
0 / 0 |
(None) |
|
|
1529 |
CF1703G
Good Key, Bad Key
|
0 / 0 |
(None) |
|
|
1523 |
CF1704D
Magical Array
|
0 / 0 |
(None) |
|
|
1522 |
CF1704E
Count Seconds
|
0 / 0 |
(None) |
|
|
1520 |
CF1704G
Mio and Lucky Array
|
0 / 0 |
(None) |
|
|
1519 |
CF1704H1
Game of AI (easy version)
|
0 / 0 |
(None) |
|
|
1518 |
CF1704H2
Game of AI (hard version)
|
0 / 0 |
(None) |
|
|
1514 |
CF1705D
Mark and Lightbulbs
|
0 / 0 |
(None) |
|
|
1509 |
CF1706B
Making Towers
|
0 / 0 |
(None) |
|
|
1506 |
CF1706D2
Chopping Carrots (Hard Version)
|
0 / 0 |
(None) |
|
|
1500 |
CF1707D
Partial Virtual Trees
|
0 / 0 |
(None) |
|
|
1497 |
CF1708A
Difference Operations
|
0 / 0 |
(None) |
|
|
1496 |
CF1708B
Difference of GCDs
|
0 / 0 |
(None) |
|
|
1495 |
CF1709A
Three Doors
|
0 / 0 |
(None) |
|
|
1492 |
CF1709D
Rorororobot
|
0 / 0 |
(None) |
|
|
1489 |
CF1709F
Multiset of Strings
|
0 / 0 |
(None) |
|
|
1488 |
CF1710A
Color the Picture
|
0 / 0 |
(None) |
|
|
1487 |
CF1710B
Rain
|
0 / 0 |
(None) |
|
|
1486 |
CF1710C
XOR Triangle
|
0 / 0 |
(None) |
|
|
1476 |
CF1712E1
LCM Sum (easy version)
|
0 / 0 |
(None) |
|
|
1475 |
CF1712E2
LCM Sum (hard version)
|
0 / 0 |
(None) |
|
|
1471 |
CF1713C
Build Permutation
|
0 / 0 |
(None) |
|
|
1467 |
CF1713F
Lost Array
|
0 / 0 |
(None) |
|
|
1466 |
CF1714A
Everyone Loves to Sleep
|
0 / 0 |
(None) |
|
|
1462 |
CF1714E
Add Modulo 10
|
0 / 0 |
(None) |
|
|
1459 |
CF1715A
Crossmarket
|
0 / 0 |
(None) |
|
|
1457 |
CF1715B
Beautiful Array
|
0 / 0 |
(None) |
|
|
1456 |
CF1715C
Monoblock
|
0 / 0 |
(None) |
|
|
1453 |
CF1715F
Crop Squares
|
0 / 0 |
(None) |
|
|
1452 |
CF1716A
2-3 Moves
|
0 / 0 |
(None) |
|
|
1451 |
CF1716B
Permutation Chain
|
0 / 0 |
(None) |
|
|
1449 |
CF1716D
Chip Move
|
0 / 0 |
(None) |
|
|
1446 |
CF1716F
Bags with Balls
|
0 / 0 |
(None) |
|
|
1445 |
CF1717A
Madoka and Strange Thoughts
|
0 / 0 |
(None) |
|
|
1442 |
CF1717D
Madoka and The Corruption Scheme
|
0 / 0 |
(None) |