ID Problem Show tags Hide tags AC / Tried Difficulty
1918 CF1641C   Anonymity Is Important 0 / 0 (None)
1917 CF1641D   Two Arrays 0 / 0 (None)
1916 CF1641E   Special Positions 0 / 0 (None)
1915 CF1641F   Covering Circle 0 / 0 (None)
1914 CF1642A   Hard Way 0 / 0 (None)
1912 CF1642B   Power Walking 0 / 0 (None)
1911 CF1644A   Doors and Keys 0 / 0 (None)
1910 CF1644B   Anti-Fibonacci Permutation 0 / 0 (None)
1909 CF1644C   Increase Subarray Sums 0 / 0 (None)
1908 CF1644D   Cross Coloring 0 / 0 (None)
1907 CF1644E   Expand the Path 0 / 0 (None)
1906 CF1644F   Basis 0 / 0 (None)
1905 CF1646A   Square Counting 0 / 0 (None)
1904 CF1646B   Quality vs Quantity 0 / 0 (None)
1903 CF1646C   Factorials and Powers of Two 0 / 0 (None)
1901 CF1646D   Weight the Tree 0 / 0 (None)
1900 CF1646E   Power Board 0 / 0 (None)
1899 CF1646F   Playing Around the Table 0 / 0 (None)
1898 CF1647A   Madoka and Math Dad 0 / 0 (None)
1897 CF1647B   Madoka and the Elegant Gift 0 / 0 (None)
1896 CF1647C   Madoka and Childish Pranks 0 / 0 (None)
1895 CF1647D   Madoka and the Best School in Russia 0 / 0 (None)
1894 CF1647E   Madoka and the Sixth-graders 0 / 0 (None)
1893 CF1647F   Madoka and Laziness 0 / 0 (None)
1892 CF1648A   Weird Sum 0 / 0 (None)
1890 CF1648B   Integral Array 0 / 0 (None)
1889 CF1648C   Tyler and Strings 0 / 0 (None)
1888 CF1648D   Serious Business 0 / 0 (None)
1887 CF1648E   Air Reform 0 / 0 (None)
1886 CF1648F   Two Avenues 0 / 0 (None)
1885 CF1649A   Game 0 / 0 (None)
1884 CF1649B   Game of Ball Passing 0 / 0 (None)
1883 CF1650A   Deletions of Two Adjacent Letters 0 / 0 (None)
1882 CF1650B   DIV + MOD 0 / 0 (None)
1881 CF1650C   Weight of the System of Nested Segments 0 / 0 (None)
1879 CF1650D   Twist the Permutation 0 / 0 (None)
1878 CF1650E   Rescheduling the Exam 0 / 0 (None)
1877 CF1650F   Vitaly and Advanced Useless Algorithms 0 / 0 (None)
1876 CF1650G   Counting Shortcuts 0 / 0 (None)
1875 CF1651A   Playoff 0 / 0 (None)
1874 CF1651B   Prove Him Wrong 0 / 0 (None)
1873 CF1651C   Fault-tolerant Network 0 / 0 (None)
1872 CF1651D   Nearest Excluded Points 0 / 0 (None)
1871 CF1651E   Sum of Matchings 0 / 0 (None)
1870 CF1651F   Tower Defense 0 / 0 (None)
1868 CF1654A   Maximum Cake Tastiness 0 / 0 (None)
1867 CF1654B   Prefix Removals 0 / 0 (None)
1866 CF1654C   Alice and the Cake 0 / 0 (None)
1865 CF1654D   Potion Brewing Class 0 / 0 (None)
1864 CF1654E   Arithmetic Operations 0 / 0 (None)
1863 CF1654F   Minimal String Xoration 0 / 0 (None)
1862 CF1654G   Snowy Mountain 0 / 0 (None)
1861 CF1654H   Three Minimums 0 / 0 (None)
1860 CF1656A   Good Pairs 0 / 0 (None)
1859 CF1656B   Subtract Operation 0 / 0 (None)
1856 CF1656C   Make Equal With Mod 0 / 0 (None)
1855 CF1656D   K-good 0 / 0 (None)
1854 CF1656E   Equal Tree Sums 0 / 0 (None)
1853 CF1656F   Parametric MST 0 / 0 (None)
1852 CF1656G   Cycle Palindrome 0 / 0 (None)
1851 CF1656H   Equal LCM Subsets 0 / 0 (None)
1850 CF1656I   Neighbour Ordering 0 / 0 (None)
1849 CF1657A   Integer Moves 0 / 0 (None)
1848 CF1657B   XY Sequence 0 / 0 (None)
1847 CF1657C   Bracket Sequence Deletion 0 / 0 (None)
1845 CF1657D   For Gamers 0 / 0 (None)
1844 CF1657E   Star MST 0 / 0 (None)
1843 CF1657F   Words on Tree 0 / 0 (None)
1842 CF1658A   Marin and Photoshoot 0 / 0 (None)
1841 CF1658B   Marin and Anti-coprime Permutation 0 / 0 (None)
1840 CF1658C   Shinju and the Lost Permutation 0 / 0 (None)
1839 CF1658D1   388535 (Easy Version) 0 / 0 (None)
1838 CF1658D2   388535 (Hard Version) 0 / 0 (None)
1837 CF1658E   Gojou and Matrix Game 0 / 0 (None)
1836 CF1658F   Juju and Binary String 0 / 0 (None)
1834 CF1659A   Red Versus Blue 0 / 0 (None)
1833 CF1659B   Bit Flipping 0 / 0 (None)
1832 CF1659C   Line Empire 0 / 0 (None)
1831 CF1659D   Reverse Sort Sum 0 / 0 (None)
1830 CF1659E   AND-MEX Walk 0 / 0 (None)
1829 CF1659F   Tree and Permutation Game 0 / 0 (None)
1828 CF1660A   Vasya and Coins 0 / 0 (None)
1827 CF1660B   Vlad and Candies 0 / 0 (None)
1826 CF1660C   Get an Even String 0 / 0 (None)
1825 CF1660D   Maximum Product Strikes Back 0 / 0 (None)
1823 CF1660E   Matrix and Shifts 0 / 0 (None)
1822 CF1660F1   Promising String (easy version) 0 / 0 (None)
1821 CF1660F2   Promising String (hard version) 0 / 0 (None)
1820 CF1661A   Array Balancing 0 / 0 (None)
1819 CF1661B   Getting Zero 0 / 0 (None)
1818 CF1661C   Water the Trees 0 / 0 (None)
1817 CF1661D   Progressions Covering 0 / 0 (None)
1816 CF1661E   Narrow Components 0 / 0 (None)
1815 CF1661F   Teleporters 0 / 0 (None)
1814 CF1662A   Organizing SWERC 0 / 0 (None)
1812 CF1662B   Toys 0 / 0 (None)
1811 CF1662C   European Trip 0 / 0 (None)
1810 CF1662D   Evolution of Weasels 0 / 0 (None)
1809 CF1662E   Round Table 0 / 0 (None)
1808 CF1662F   Antennas 0 / 0 (None)

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